Showing posts with label Walking. Show all posts
Showing posts with label Walking. Show all posts

The Walking Dead Season 3 Finale Review: They Never Could

The Walking Dead S03E16: "Welcome to the Tombs"

Well, Andrea's curse on Season 3 of The Walking Dead is over. Just in time for everything to be over.

For a character whose sole purpose was ultimately to be blissfully ignorant of the political affairs between Woodbury and the prison, her role was strung out for what felt like an eternity. By the end, the writers were just having her show increasing amounts of skin and trip on stuff like some common, sweater-meated horror-trope harlot. How often can you have someone constantly make decisions the audience knows are the wrong ones?

Even if we didn't have a somewhat-limited but basically omniscient perspective on the story, the fact that she'd turn coat on Michonne so quickly and trust the stranger over her intuition and obviously badass friend doomed her from the beginning. Then, not only was she wrong about The Governor, but she tried to broker some sort of peace deal when she found out that he was intent on destroying Rick and the gang. Rather than choosing a side, she ended up riding the fence right into the jaws of a biter. Her destined demise was the root for one of the major themes of the season.

The Governor, especially after adopting the pirate look, got cheesier and cheesier with his one-liners and any examples of his unchecked power that didn't involve blasting people in their heads. But his big line sums up that theme: "In this life now, you kill or you die. Or you die and you kill." In a world where people are disillusioned of past notions that we may not all be walking meatbags, where the macabre and bestial nature of killing walkers to survive and watching others get eaten as they die is the norm, pacifism loses its place with no one around to respect it. Armies of the undead have no rules against living civilians, and scarce resources mean whoever is mightier will be the one to get what they need. Be prepared to kill or be prepared to die. Because even death can't stop you from being a killer.

Carl spoke with Rick, just before Rick headed to Woodbury, and filled in that sentiment with a little more nuance. Carl wasn't ashamed that he shot the fleeing member of Pip Blake's militia, no matter whether he was surrendering or not. The boy has become disillusioned with his father's white-hat approach to survival. As the enemies become more complicated, and not just the undead are trying to kill them but so are the people who are competing for resources and safety, Carl feels like Rick's sense of "doing the right thing" is an antique. For Carl, it's not Humans vs. Walkers. It's Us vs. Them. If he doesn't know you or feel like you're "one of us," you're just another mouth to feed, another body to protect, another set of hands that can turn on you. Letting people live just because they're people has gotten the group into trouble, according to a suddenly very mature, very talkative Carl. Had they been more ruthless, they might not have to live in fear.

There was also a sense of choosing sides and how necessary it is for survival. It's no surprise that Daryl voiced the concurring opinion as Andrea uttered the platitudes of the dying. Happy to see that Michonne had made it into the in-crowd, she said, "No one can make it alone now." "They never could," Daryl said. That was the fundamental difference between him and Merle, particularly after Daryl had been with Rick's group for a while. Merle thought he could survive on his own, at the most be a soldier-of-fortune, within the walker landscape. Daryl came to realize that people have to stay in a pack, that that's the only way to happiness and safety: numbers. And having to put Zombie Merle down last week only confirmed his perspective. You can't waver. You can't just plug your ears and pretend it's not happening. You have to be active in this life. And you have to choose which side you want to be on: the undead or the living, the White Hat meritocracy or the benevolent dictatorship. You can't be alone anymore, so choose a group and stay loyal to it.


Then, right after Andrea said that, she talked about how she wanted to do "it" herself, meaning she wanted to end it all after she done got bit. Seeing her there with a tearful Michonne and a solemn family almost made us forget how utterly annoying she'd been the entire episode. You could reduce her entire story to: She was handcuffed to a chair, she had to pick up pliers with her toes, she finally did it, but she wasn't able to escape Milton the Walker. That was strung out for AN HOUR. So many pauses just to look at Milton and assess whether he was going to turn. So much time wasted on talking with Milton about whatever when she could've been working at her binds. Maybe her clock was much shorter than the rest of the characters' (we don't know how long Andrea was lying on the floor before the prison group found her), but because so little happened with Andrea over the course of the episode but her story still seemed to be equally weighted with other scenes, it felt like she was just gazing at that doofus for half the day before finally going into panic mode.

Good riddance, I say. A thought crossed my mind when the group was about to head to Woodbury and Glenn said he and Maggie would stick around: Daryl mentioned that it would just be the three of them, meaning Rick, Daryl, and Michonne, who were heading to the Governor's settlement... "That's really all you need," I thought. And, really, you only need Rick so he can do the talking. If it were a fairer fight, like The Governor's men all had compound bows instead of military-grade automatics, those two could've killed three-quarters of Blake's army, scared off the rest, and pantsed The Governor in about twenty minutes.

Putting Andrea back in the mix would've only introduced a "me too" to the dynamic. They have everything covered now; bringing Andrea back to the prison would just bring unnecessary complications to an already-established warrior class. She would've insisted on being a part of that group, though; doesn't matter that whenever she has been in the past, she's been nothing but trouble. Remember when she almost killed Daryl? It's better this way, with Andrea serving as the fountain from which Michonne's consuming desire for revenge springs eternal.

Besides, there are enough people in the prison now anyway. If Carl's reasoning for why he shot that kid and why his dad's gone soft might've sounded a little silly near the beginning of the episode, bringing a busload of strangers into the safety of your home with no real plan to feed, clothe, or protect them from the world and the inevitable attacks by Dread Pirate Captain Blake might make you come around. The White Hat is getting them into another critical situation because Rick lacks the ruthless instinct necessary to keep his family unit together while everybody else rots. In contrast, his son can see how the "open door" policy may lead to their doom. It's too trusting for a world where everyone is, basically, out for themselves. If Rick breaks down while running the lives of ten other people, that's nothing compared to the entire town of Pleasantville.

For a season finale, the cliffhanger wasn't necessarily the mightiest or the gaspiest but it does open up a couple of questions. (1) How is this going to work with so many people (probably all suffering some sort of trust-issues since they were duped by a madman) and (2) How will The Governor strike back and how long until Michonne cleaves his head clean off his body? A good episode full of the post-apocalyptic platitudes but a lot of senseless death, and it tied a ribbon on the season quite nicely.

SURVIVAL NOTES

– The Governor went from charming secret maniac to Mad Max villain right quick. In this episode he swung so far into comic book villain it was almost funny. The grave "thank you" when he presented Tyreese with the rifle, the cheesy line when he closed down the teaser, the senseless killing of his people and those who would turn against him. I didn't know if I was watching The Walking Dead or some prologue to a Joel Schumacher Batman flick.

– At first, I was pretty disappointed with how the prison invasion sequence happened at the top of the episode. Pip had that pep talk, they moved out, they got into the prison and blew up the watchtowers, marched right in, then scurried out, and retreated. Part of me expected there to be a long drawn out battle. When they all left I actually said out loud, "What the eff? That's it?" The AMC promos showcased a war and all we got was barely a skirmish. After watching the entire episode, I can see that the actual battle wasn't the real war but, at the time, I was about to demand my money back.

– Since this episode aired on Easter, I'm curious: Has The Walking Dead ever done a holiday episode? A Very Walker Christmas? The Undead's Thanksgiving Feast? Where's our wedding episode?

– Maybe one of those new people from Woodbury can cut everyone's dang hair.

– Is it too soon to start 'shipping Rick and Michonne?


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The Walking Dead's Season 3 Finale vs. Game of Thrones' Season 3 Premiere: Which Episode Are You Going to Watch First?


The Walking Dead's Season 3 finale airs tonight at 9pm. Game of Thrones' Season 3 premiere airs tonight at... 9pm. And after seeing the internet's latest take on the Syrio Forel "not today" meme, we have a feeling we know where most people's priorities lie. But that won't stop us from asking anyway...


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What to Watch This Weekend: Happy Endings, Doctor Who, The Walking Dead's Season 3 Finale, and Game of Thrones' Season 3 Premiere


What to watch on Friday, March 29...


8pm & 8:30pm, ABC
Happy Endings
ABC’s red-headed stepchild sitcom bows on its new night and time, beginning with Brad and the gang striving to rescue his workplace from going under in “In the Heat of the Noche.” That’s followed by “The Straight Dope,” which gives us Max posing as a straight dude to gain access to a woman’s Bulls season tickets, and Alex surprising the group by trying to evolve past her dumb-blonde rep.


8pm, The CW
Nikita
“Inevitability” puts Nikita and Alex at odds when the former recommends Division assassinate the president of Chad while he’s visiting Paris. Couple this episode with that House, M.D. where Chase had to treat a dictator, and I’d guess that TV Tropes gets its “ethical quandaries over killing African heads of state” page together by Monday at the latest.


9pm, The CW
Cult
Skye is much the worse for wear after being drugged at last week’s Cult fan party, and it’s up to Jeff to procure a remedy in “The Good Fight.” Let’s all take a moment to appreciate the synchronicity of Matt Davis, who, though no longer a part of The Vampire Diaries, is still spending some of his 2013 searching for a cure in order to thwart lunatics.


9pm, NBC
Grimm
NBC’s press site bills “Nameless” as a take on the tale of Rumpelstiltskin. Since the plot entails Nick and Hank venturing online to pursue a murderous Wesen, I suppose they’ll have to guess the culprit’s user name to bring him down. Or maybe they’ll have to spin straw into bitcoin.


9pm, Fox
Touch
Martin locates Dr. Teller’s first patient in “Clockwork,” but it’s kind of a good news/bad news situation. The good news is that the man has vital information. The bad news? He’s a few hours away from receiving the death penalty for triple-homicide, and he won’t spill his guts until Martin can reunite him with his estranged daughter.


LATE-NITE:
– Chelsea Handler, 105-year-old Edythe Kirchmaier, and Sky Blu on The Tonight Show with Jay Leno, 11:35pm, NBC


What to watch on Saturday, March 30...


SPRING PREMIERE, 8pm, BBC America
Doctor Who
“The Bells of Saint John” greets the Doctor with a new adversary in the Spoonheads and a new companion in Clara (Jenna-Louise Coleman). Ironically, while the Spoonheads have completely human-shaped heads, Clara is actually a five-foot-seven sentient spork.


SERIES PREMIERE, 9pm, BBC America
Orphan Black
Upon finding out she’s a clone, an orphan named Sarah is soon drawn into a perilous conspiracy in this new supernatural series. The opener finds Sarah escaping into a new identity after she observes the suicide of a woman who looks exactly like her. And yes, it’s all BBC America all the time here at What to Watch Saturday Amalgamated Industries, because...


SERIES PREMIERE, 10pm, BBC America
The Nerdist
Chris Hardwick’s eponymous podcast gets the small-screen treatment, presumably with fewer zombie discussions than occur during his watch on AMC. (Not no zombie discussions, I’m sure, just... fewer.) The host and his crew of correspondents chat with entertainers, scientists, and other representatives of the ever more ephemerally defined “nerd culture.”


What to watch on Sunday, March 31...


MINISERIES FINALE, 8pm, History
The Bible
“Passion” concludes the miniseries with Peter denying Jesus, who is later betrayed and crucified. (Don’t worry, it doesn’t take.) Meanwhile, Paul ventures out on a road trip to Damascus, which I’m sure will prove entirely routine and inconsequential.


SERIES 2 PREMIERE 8pm, PBS
Call the Midwife
It’s Jenny Lee’s birthday as the second season opens, but she doesn’t have much time to celebrate before meeting a new patient who faces troubling circumstances. Elsewhere, Trixie and Sister Evangelina tend to a young woman who's preparing to give birth aboard a Swedish cargo ship; hopefully the mother-to-be has a name picked out already, lest she scan the surroundings for inspiration and wind up with a kid named after a prefab credenza.


8pm, BBC America
The Doctors Revisited
Third Doctor Jon Pertwee is next in the queue for this monthly special. His selected outing is 1970’s “Spearhead from Space,” in which an alien consciousness threatens to annihilate humanity through the use of plastic replicas, because I guess everything on the air tonight wants to set up Ikea jokes.


SEASON 3 PREMIERE, 9pm, HBO
Game of Thrones
Hodor, Hot Pie, Dagmer Cleftjaw, and the whole gang are back for another fun-filled season of mystical romps and heartwarming life lessons. “Valar Dohaeris” (“all men must serve,” if your High Valyrian is rusty) kicks things off with Jon meeting King-Beyond-the-Wall Mance Rayder, Tyrion seeking his just reward for saving King’s Landing, Littlefinger scheming toward Sansa, and Dany setting sail for Slaver’s Bay.


SERIES PREMIERE, 9pm, PBS
Mr. Selfridge
Jeremy Piven stars as the titular department store magnate, a brash American who strikes it big in London, and you have my word that blurbs about this show will not make any jokes about him demanding that everybody “hug it out, wanker.” (Okay, not after that one.) In the first installment, the opening of Selfridges & Co. is stymied when Selfridge's business partner bails.


9pm, CBS
The Good Wife
It’s a pretty crowded slate tonight, and I was all set to bump The Good Wife for a week. But then “The Wheels of Justice” had to go and bring back Dylan Baker AND Gary Cole (AND Gary Cole’s mustache). So. You see the bind I’m in. Though perhaps not as much of a bind as the one Alicia and Will are in re: the prospect of being rid of Colin Sweeney. Or the one Diane is in re: rekindling things with Kurt McVeigh.


9pm, Showtime
Shameless
“Order Room Service” finds Fiona and the brood roughing it on a camping trip, so area squirrels are advised to lock up their acorns. Meanwhile, homeless Frank seeks the minimal creature comforts of a night in the family van and turns to Carl for assistance.


SEASON 3 FINALE, 9pm, AMC
The Walking Dead
With The Governor preparing to go on the offensive, the Penitentiary Pals must decide whether it’s worth defending home sweet prison in “Welcome to the Tombs.” Carl’s been perusing the abandoned base listings just in case, and he thinks he’s found a pretty sweet deal on a fixer-upper water treatment plant that's just up the road a spell.

And now, let’s all vote to crown the What to Watch Tonight Episode Title of the Week!


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The Walking Dead Pre-finale Death Pool: Who Do You Think Is Going to Make It Out Alive?

Way back in October, before The Walking Dead kicked off Season 3, before we'd even met The Governor we now know so well, we started a friendly little Death Pool and asked you to vote on which characters you thought would live to see the end of the season (apparently we should've also included showrunner Glenn Mazzara; who knew?). Fifteen episodes later, the cast is looking a bit different—T-Dog and Lori are long-gone, Merle returned only to leave us last week, and Andrea has taken on the mantle of "most-hated character." Plus there are a few new folks to consider (hi, Tyreese!).

And so, with the Season 3 finale just a couple days away, it's time to place your bets once again: There's no way we're getting through the big war without casualties. But who do you think will live, and who do you think will become zombie chow? There's gotta be at least one more "big" death on the way, right? Make your predictions by voting in the polls below, then let's hear your reasoning—as well your wishes—in the comments. 

RICK

CARL

THE LOVEBIRDS: GLENN AND MAGGIE

ANDREA

DARYL

CAROL

THE NEWCOMERS: TYREESE AND SASHA

HERSHEL

THE GOVERNOR

MARTINEZ

BETH

MICHONNE

MILTON

BABY "LIL' ASSKICKER" JUDITH



Who do you think is gonna bite it this weekend, and why? Who do HOPE will bite it this weekend... and why?


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The Walking Dead "Clear" Review: Lessons in Crazy

The Walking Dead S03E12: "Clear"

Note: I wrote this review based on a press screener, so no GIFs for now. I'll try to add some within a day or two, but until then I'm stuck with AMC's production stills for art.

Hello boys and ghouls! I'm surprised you're back, given the fact that I was the only person on the earth who enjoyed last week's to-the-prison-and-back Andrea trek. I still defend my stance that Andrea rejoining the group but finding them nearly unrecognizable means a lot to the show and its themes of adaptation and survival, and that "I Ain't a Judas" was the best use of Andrea all season long (which shouldn't necessarily be celebrated, because she's been awful). Personally, I'd rather watch that version of The Walking Dead over The Governor suddenly showing up and taking potshots at the prison almost any day. But hey, what do I know?

Hopefully we can all agree (oh God, I hope we agree for the sake of our friendship) that tonight's episode, "Clear," breached new dramatic territory for The Walking Dead Season 3, and I'll put myself out there by saying it was the best of the season so far. No, it wasn't action-slammed and it didn't feature a river of zombie brains and intestinal tracts. But it was one of the most thought-provoking, enlightening, and well-written episodes of the series. That is to say, "Clear" felt deserving of one of television's grandest compliments: It felt like "a cable-quality drama."

Some of the improvements were obvious: no Woodbury, no Woodburyites, no prison, no Judith (stupid baby), no Lori, no Lori the unfriendly ghost, no "let me tell you sumptin'," no arguing about Rick being the leader, no arguing about Merle, no arguing about trusting strangers, not much arguing at all in fact, no Carol rubbing up on the nearest man, no spontaneous Beth songs, no frumpy Michonne moping in the background, and none of Andrea's hands-on-the-hips head-bobbing. Instead, the focus of "Clear" was sharper than Michonne's katana because the episode isolated its story. And it was just the kick in the pants the season needed.

You can thank Scott Gimple, who wrote "Clear," for that, and I hope his eye for telling interesting stories within an episode continues when he takes over as showrunner for Season 4. If Glen Mazzara added the right amount of blood and action to The Walking Dead, then maybe Gimple will finally bring some badly needed characterization. Looking back, it makes you wonder what Frank Darabont brought to the show except for his loyal stable of actors like Laurie Holden and Jeffrey DeMunn.

"Clear" was essentially a side-trip episode as Rick, Michonne, and Carl ventured out in a search for guns and ammo and gun magazines and maybe Guns & Ammo the gun magazine to prepare for the big battle with The Governor. You can still question Rick's timing (what if The Governor came back when he was gone?) and his choice in companions (Rick saying Carl "is ready" isn't a satisfying qualification to bring his son out on a dangerous mission, what if they get eaten and Judith grew up dad-less and brother-less?), but the drama and character interactions worked so well, I was just happy to see The Walking Dead add substance and continue its improved characterization from last week. Heck, Michonne cracked a JOKE! ("The mat said 'Welcome,'" when Rick asked why she was eating Morgan's food.) MICHONNE! Queen Sourpuss of the New World! Time to start an open-mic night, maybe she can add slicing watermelons in half like a post-apocalyptic Gallagher. 

Though to be fair, this episode couldn't help but be good since it was the re-introduction of Morgan (Lennie James), a character we've been waiting to run into again since Episode 2 of Season 1. Last week I talked about the show's theme of change, and how the amount of personal evolution for each character was distorted through perspective. Perceived personal change varied depending on how long it had been since characters last saw each other. I loved putting myself in Andrea's pants and seeing The Group 2.0 through her eyes. Rick and friends, once so focused on getting back to normal with the good life on the farm, were now a lot of secession-happy survivalists that could barely bring themselves to trust their old blonde friend. Tyreese, on the other hand, saw Rick for who he was at that moment, a crazy mofo. One is a sympathetic, "You've changed," the other is a scared, "That white boy is bat shit crazeeee!" It took a bit of empathy to appreciate what Andrea went through, because the change among the prison group was something we had witnessed through the show, so to many it was no big deal. I loved it though, but maybe it's because I'm a sensitive softy and I think the differences were proven well through practice.

In "Clear," witnessing stark evolution/devolution brought on by a world in which the dead stalk the living was unavoidable because we were all on the same page with Morgan. We hadn't seen him since the series premiere "Days Gone Bye," and back then he was a strong man showing cracks and mourning the recent loss of his wife, but he still had something to fight for in his son Duane. In "Clear," he was a bowl of Cocoa Puffs. Since Rick last saw him, things had been really stinky for Morgan to the point where he shacked up in a top-story storage room, built a Wipeout-style zombie obstacle course, raided the town for all the Sidewalk Chalk it had left and wrote jibberish all over the walls with it, and most importantly, stockpiled enough guns to make Charlton Heston die from boneritis.

Seeing his old buddy like this was bad times for Rick Grimes, but it was also an eye-opener. As Morgan told him about how he failed by not being able to go through with killing zombie wife Jenny–who would eventually eat little boy Duane because Duane couldn't do it either (ugh, the heartbreak)–Rick saw a potential future for himself in Morgan. Becoming Morgan was a worst-case scenario. And when Rick was telling Morgan, "You have to be able to come back from this," he was giving that advice to himself also. Lori's gone, but he still has Carl, and the madness has to stop. At the end of the episode, when Rick is staring off into this distance and Michonne tells him she knows he sees "things," the "thing" Rick was staring at could have easily been Lori waving goodbye because Rick got rocketed back into reality from seeing Morgan as a suicidal, going-through-the-motions hermit. I was never a fan of Rick going bonkers and talking to dead phones and dead wives, but if Rick truly has shaken off the crazies because of this encounter with Morgan (and I think he has), this was a fantastic way to do it.

And let's throw our thongs on the stage towards Lennie James, who delivered an outstanding performance as a distressed Morgan, broken from grief. He was absolutely fantastic. I don't know if we've seen the last of Morgan, but at least Rick knows where to find him. And there's still a crapload of guns there. Put that in your pocket for Season 4, Gimple. I don't think any of us would complain if Morgan spent more time with us.

The Michonne-Carl shopping trip to Cribs-R-Us was also a maturation for The Walking Dead, most notably because it set out to fix a pair if characters that have been problematic. It started off by establishing Carl's distrust of Michonne at the beginning when Michonne drove their shiny, self-cleaning 2011 Hyundai Tuscon Limited Edition (just $18,895 MSRP for the base model!) into a mud trap. Then Carl went off on what seemed like another one of his stupid self-worth proving "I'm a big boy" solo trips, ditching Michonne as she made a zombie kebab. It felt like trouble in that moment as we all groaned "Here we go again," and screamed, "Stay in the damn farmhouse, Carl!" out of force of habit.

But Carl bit back at Michonne's attempts to overparent with such conviction that we realized he's not just on a quest to annoy the Internet with boneheaded decisions. No, he wanted to get a picture from the town cafe, a picture of Rick, Lori, and himself. "I just thought Judith should know what her mom looked like," he said, making me feel like a total asshole for ever doubting his purpose. It hit Michonne hard, too, and in that moment it was obvious that getting that photo–essentially preserving the Grimes family for the future and holding onto humanity in this world of shit–was worth stepping into a zombie feeding trough. Michonne ninja'd her way into the restaurant, came out with the photo (and a sweet cat sculpture), and we saw a badly needed new side to her. After the mutual showing of respect and compassion between the two, they skipped back hand-in-hand to Rick where Carl declared, "I think she might be one of us." And like that, Michonne and Carl grew leaps and bounds.

In an hour, "Clear" managed to fix three broken characters that were in bad need of fixin', both from the audience's viewpoint and from a personal standpoint. Maybe a day trip to grab some supplies is just what the other characters need as well.

NOTES

– We need to talk about that hitchhiker. It's so difficult to see Rick completely ignore a person in need, but apparently everyone else is also on board. Carl and Michonne hardly flinched when the hitcher screamed after them, instead hurrying up to get in the car and peel out. On the way back they see pieces of the guy strewn about the highway, and snatch his knapsack. The look in Rick's eye is hard to decipher, but was there a pang of guilt in there? Did he regret not giving the guy a ride? What are your theories on the hitchhiker?

– I was so happy to be away from the prison and Woodbury for an episode. This was kind of like the episode "18 Miles Out" when Shane and Rick drove far off the farm and had it out. These changes of pace are great for the series because they break up the monotony of sedentary life and they always seem to bring out character.

– I dig the rats on skateboards trick.

– When Michonne got the car stuck in the mud, how did that crazy zombie ambush happen? How are zombies still popping up out of nowhere in this show?

– Did Michonne kill Jenny, Morgan's wife? One of the zombies looked an awful lot like her.

    Follow TV.com writer Tim Surette on Twitter if you want to: @TimAtTVDotCom

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The Walking Dead: "Say the Word" Review: Send in the Reinforcements

The Walking Dead S03E05: "Say the Word"

Sometimes a television series finds itself in the middle of a season with little more to do than re-emphasize what it's already told us. That was plain to see in "Say the Word," last night's episode of The Walking Dead. After four shocking episodes of us not knowing what to expect, there was some running in place as the episode reiterated what we already knew. We knew The Governor was creepy, but now we know he's REALLY creepy. We knew Michonne was suspicious of Woodbury, but now we know she's REALLY suspicious of Woodbury. We knew Rick was feeling the pressure of a world ripped asunder by zombies, but now we know the dude is really 52 cards shy of a deck.

This doesn't make for bad television by any stretch, but when compared to the blistering, bubbling, burning pace of the first four episodes of Season 3 and much of Season 2, the big takeaway from "Say the Word" was putting exclamation points on things that had already been established.

The 72-point font size exclamation point belonged to Rick. After the death of his wife and the birth of Lil' Shane the Asskicker (we still don't know if she's Shane's kid, but you can bet your ass the show will imply as much and play with the possibility) did what many people do in times of severe stress: cleaned the house. Except instead of going at the place with a Sham-Wow and a spritz of Glade, Rick's cleaning tool of choice was an undersized axe or an oversized hatchet (let's go with hatchet) and the dustbunnies were biters/walkers and that old T-shirt he was looking for was the body of his dead wife.

I tend to wince a bit at these types of drastic character transitions, because they're usually amplified to ridiculous lengths for the drama of television. You know the ones I'm talking about... something bad happens, a character doesn't know how to deal with it so he/she becomes a hollow maniac who goes nutso. But there was more understanding to Rick's complete freak out. His wife just gave birth to his best friend's baby (again, probably), his son shot his wife, he has enough reason to blame himself for the whole mess, and, well, the rest of the world has gone to shit, too. For Rick, catharsis was just a few axe swings away, and killing zombies inside the prison made for the ultimate stress relief. The climax was Rick coming awfully close to pulling Lori's remains out of a walker's belly for one last hug, given that his makeshift "goodbye" to her was a cold convo on the prison bridge. These were strong, powerful moments, and once again Andrew Lincoln delivered the message with force, letting his dead eyes to the talking. Someone buy this guy a drink.

At this point, is it also wrong to say that I found the zombie engorged with Lori's corpse absolutely hilarious? He looked so guilty, like a kid at fat camp caught eating a box of Twinkies. Definitely reminded me of countless Thanksgivings, the puking eater from Monty Python's The Meaning of Life, or one of those Far Side cartoons.

I'm not even going to pretend to know who is on the other end of that phone call. Maybe it's the real governor with an 11th hour pardon for that zombie Rick just killed. Maybe it means there is some sort of infrastructure still working out there in the world. Maybe it was the Jerky Boys. My guess is it's Carol calling from another part of the prison, saying, "Ummm, guys, help?" Even though the group dug her a grave, I hope she's still alive. I won't accept that T-Dog gave his life just so Carol could walk a few feet and be eaten by a walker.

In Woodbury, the game of "How bad is this town really?" continued between Michonne and Andrea. At no point should any of us really be taking Andrea's side in this argument, because obviously Woodbury is a death trap in disguise, but we have to watch the two sides unfold and we're being asked to trust a hunch from a character we don't really know. Michonne has certainly gathered evidence that everything isn't as it seems, but her hankering to leave seems to be more about what kind of person she is rather than what kind of person The Governor is. Michonne's a loner who has flourished in this post-apocalyptic world, why would she want to live under anyone else's roof with their rules, regardless of whether their rules make sense or not? She could be in a room at the Ritz with free room service and Netflix and she'd still be eyeing the fire escape. Plus, Andrea's point of view seems completely reasonable to me. Hot showers, cold beverages, and plenty of people to have sex with in the front seat of cars! Why wouldn't she want to stay?

But this is what we've known all along, and the Woodbury storyline seems content to travel as far in this direction as the writers can stretch it. Michonne will say, "We have to leave." Andrea will say, "Chill, girl. Have a Fresca and gin." It's not quite a "stranded on the Greene Family Farm" situation, but right now a lot more forward progress is happening over at the prison. We know that Andrea will slowly come around to realizing what Michonne has assumed all along and it's just a matter of how much bad stuff the two will have to endure before it's absolutely obvious that Woodbury is not a good place to buy a house right now and Michonne can say, "Told ya so, blondie." The details leading us to that reveal are great—The Governor's zombie daughter and the inexplicably stupid fighting arena (what is TV's obsession with fight clubs?)—but we're dangerously close to making twirling motions around an X-axis with our hands, the international sign for "Hurry the F up, please."

That next step is probably just around the corner, as Michonne high-tailed it out of Woodbury solo while Andrea pleaded with her to stay. I get the feeling she won't make it far, though, and I wouldn't be surprised if The Governor wrangled her up as the main event for next week's zombie arena fights. The Governor gets off on the power he has, and in his mind, Michonne is a threat to his idea of absolute power. As we've seen before, The Governor doesn't just let threats walk away. Even if Michonne has a damn fine sexy walk!

"Say the Word" was a buildup episode of The Walking Dead that solidified several ongoing plots. It's never a good for an episode to be labeled "skippable" when you're making a list of essential episodes of any TV series, but "Say the Word" wouldn't make my list. A solid but not exceptional hour of The Walking Dead.

NOTES

– At this stage in the comics, The Walking Dead became REALLY comic book-y, especially with the arena fighting and the zombie daughter. I was wondering how that stuff would translate to the television adaption, given the TV version will inherently have a more "real" feel to it (as real as zombie shows can get, anyway), and I find myself having a harder time accepting the arena in the TV show than I did in the books. I know the townspeople need to be entertained, but how about something a little less immediately violent toward humans, like a croquet field with zombies chained up on it instead of two of the town's protectors beating the crap out of each other? Or at least change the basis of the arena from two humans fighting each other to one human putting a bunch of zombies back in their graves? Clearly I need to run for Governor of Woodbury or at least join the Party Planning Committee.

– Removing a zombie's teeth would help reduce bites, sure. But what about the scratches? We saw a zombie rip out of his handcuffs and infect Big Tiny with his bone-hand! These people are taking these things too lightly, methinks.

– Maggie and Daryl's trip to get baby formula was the scariest most uneventful thing I've seen in a long time.

– I like how Oscar and Axel are chipping in; they're even willing to do the dirty work. They understand their place in the group. I also like that Glenn wished he'd killed all the prisoners as soon as they saw them. Glenn is going dark now!

– I don't know what types of zombie experiments Dr. Science is performing on zombies, but I know I'd like to see all of them!


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The Walking Dead "I Ain't No Judas" Review: My, How You've Changed!

The Walking Dead S03E11: "I Ain't a Judas"

Through two and a half seasons, we've learned that The Walking Dead's quality swings around like a pendulum with little urgency to return. When the show hits a funk, we're never sure how long that funk will last. Two episodes? Half of Season 2? But one thing the show has proven is that when it swings back, it swings back HARD. After one definitely not-that-good episode ("The Suicide King") and one episode of debatable quality ("Home," apparently a Zombie Trojan Horse is enough for some to forgive the lackluster first half of the episode), tonight's "I Ain't No Judas" was The Walking Dead at its best, combining brain-busting violence with some great character moments. YEAH I SAID GREAT CHARACTER MOMENTS! I know, crazy.

This episode was all about perspective and continued last week's literal theme of being on different sides of the fence. At this point, we've known Rick longer than anyone else in this show except for Carl. We know his arc, we know what he's been through, we've seen him kill his best friend, we've seen him put his hands on his knees and make painful faces when he found out his wife died. Dude has put on some mileage in the grieving department, and he's changed because of it.

But some of these other characters in the show haven't been by his side. The moment when Andrea returned to the group and found them almost unrecognizable was powerful. She expected hugs and a lollipop party but the group has changed so much since the Farm that instead she was greeted with a PUT YOUR HANDS UP ON THE FENCE and a vigorous pat down, led by Rick. She got the news about Shane and Lori (oh and by the way, T-Dog died too Andrea, thanks for asking) and it's an excellent reminder of how hardened the group has become. The time on the farm looks like a nice weekend at a Bed and Breakfast comparatively.

Through Andrea's eyes, The Governor's claim that Rick's gang is a trigger happy group of yahoos makes a bit more sense as she's not entirely sure what they're capable of anymore. Don't get me wrong, Andrea's still delusional and a lot of the conflict brewing within her relies on us believing in her relationship with The Governor (which I still don't). But if you can overlook that silliness and just accept that Andrea has a fetish for horrible men or is Ms. Terrible Life Choices 2013, it almost makes all the painful dilly-dallying she did in Woodbury worth it. Almost. She's in a pickle of a situation, caught between The Governor and Rick's group and sitting on top of a pile of questionable information. She's a Hatfield that's been hanging out with The Mcoys. And even if she does wise up to The Governor's true intentions, and it appears she is starting to get there, there are a lot of innocent people back at Woodbury who don't deserve to be caught up in this mess even though they're a bunch of idiots. Andrea even fancies herself a champion of those people, and has started writing her next speech. Excerpt: "Woodbury is great! And so are you! Everyone get in here for a group hug!" Andrea's Messiah Complex is important even if it's silly from an outsider's perspective because taking Rick's side just to be anti-Governor isn't strong enough. This is by far the most interesting Andrea has been since, I don't know, ever?

There was more twisted perspective coming from Tyreese's group when they arrived at Camp Woodbury. Think about what they went through. They came upon this sweet prison and were welcomed in, only to be scooted out by some crazy man who doesn't shake hands and screams at imaginary friends on the second floor. Their idea of Rick falls very much in line with the trashy gossip The Governor is spreading, making them valuable assets in the Great Grimes Smear Campaign. Other people who can validate The Governor's lies? That's like a sack of Twinkies falling into the lap of a kid at fat camp. He loves them! And of course you want the giant, scary black dude running around a battlefield with brains dripping from the end of his hammer on your team.

And so here we are, two sides preparing for war, both with new members who have inside information about the enemy. The Governor is doing his best Sierra Leone Warlord impression by drafting kids to his ranks, and Team Prison is fortifying the compound with pallets and prison trash. This is warfare in the post-zombie-outbreak world.

In the end, Andrea took Carol's advice about humping The Governor into post-coital unconsciousness with the plan to shank him in his sleep, ending this thing without a mess except for some bloody sheets. Even though we knew she wasn't going to do it because we have five more episodes left in the season, there was a moment when she was really convinced she was going to go through with it. I don't know if she stopped because she's got the hots for him or because she's not sure who to trust, but at least we could see her thinking it out. It's the kind of character moment this show hasn't had enough of recently, and a promising sign that the rest of the season is headed in the right direction.

NOTES

– There was a lot more bite to the conversations between survivors in this episode. Carl and Rick, Carol and Daryl, Hershel and Merle, and Michonne and Andrea all had good chats that brought their characters to life. See, The Walking Dead? You can do it!

– The ending of the episode went all Sons of Anarchy on us, wrapping things up with a musical montage set to the tune of Tom Wait's "Hold On." Though it worked well, it still stuck out as odd because this show just doesn't do that. I guess I'm of mixed feelings about this?

– Ahhhhh! Give it up for Andrea's American History X and Gears of War curbstomp to make that toothless, armless zombie repellant. That is going to be hard for the rest of the season to top.

– Unfortunately, that scene also featured what was probably The Walking Dead's worst special effects. When Andrea was hacking off the zombie's arms, the wide shot looked terrible because of the weak animatronic zombie dummy who just squirmed back and forth rhythmically. A blemish on an otherwise fantastic job by Greg Nicotero and his people.

– Andrea's hatchet appears to be sharpened by Excalibur or a Ginsu knife. She can slice a zombie's face off no prob with half a swing.

– Haha Noah, the 14-year-old boy with asthma. Haha. Mommy have to save from the Governor's Army? Afraid you might fall and scrape your knee? That kid might become a zombie after dying from embarrassment due to his mom's overprotective whining in front of the whole town. I can't wait for him to die. And Ms. McLeod, take an aspirin for your arthritis and go jump on that 50 cal! There's no room for complainers in The Governor's army!

– I discussed this episode with Slate's Chris Kirk, if you'd like to check it out!

Follow TV.com writer Tim Surette on Twitter if you want to: @TimAtTVDotCom

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The Walking Dead "Home" Review: Don't Fence Me In

The Walking Dead S03E10: "Home"

Even in the afterlife, Lori is messing up The Walking Dead. Rick's dead wife has returned as the series introduced hallucinatory ghosts to its canon late last week, and wouldn't you know it? There was Ghost Lori beckoning Rick to leave the safety of the prison in the opening moments of "Home" because Ghost Lori would rather haunt us forever than move on to the spirit realm. So there was our fearless leader, plodding around in the exterior garden hugging and making out with the air while Michonne stared on in disbelief in one of the series' biggest bummers of a cold open.

In the immortal words of Shane, "Lemme ask you sumpt'n:" Raise your hand if you want to see Rick chasing after Dead Lori. Okay you, the one dude with the ghost fetish who raised his hand, get out! Rick's no stranger to a case of the Madness having already spent hours on the prison phone talking to dead people and stopping slack-jawed in the middle of a gun battle to see a vision of his dead ex-best friend, but it's time someone slap some sanity into him because Crazy Rick is boooooring, and has been boring ever since he first got the sweats and stomped around the prison. And for the most part, he's doing this on his own with no moral support (Hershel finally asked him "What up?" to which Rick replied, "I've... I've been... I've got... stuff out here."), taking him away from the group for a series of soap-opera acting lessons from Andrew Lincoln. Rick's mental deterioration should stoke enough concern from the rest of the group to stage some sort of cold shower or intervention, but instead everyone seems fine to let arguably their best chance at surviving this thing chase butterflies in the grass while zombies roam free in the area. Can you think of a worse journey to lead a show's main character on than a situation in which their reality is clearly altered (even Rick knows he's trippin') and it has the same effect on the group as if he had just stepped out for a long cigarette break? Rick needs to be interacting with the group, not chasing after his bitch of a cheating wife.

The absence of Ranger Rick and Deputy Daryl supposedly left Third-in-Charge Glenn in command, but his attempts to sway the troops towards his idea of ninja-assassinating The Governor were laughed at. Well, I laughed while everyone else traded awkward glances. Seriously, Glenn? You finally get to wear some stripes and your first idea is to play cat burglar? Revenge for the atrocities inflicted on him and his fair lady in Woodbury have Glenn totally bonkers.

Then Glenn and Maggie got in a fight for no reason, Axel and Carol had a chat that would prove pointless a bit later, and we were halfway through another mess of an episode that may as well have all its characters talk to bars of soap or wear pots and pans as hats and bang on them with wooden spoons. Thankfully someone remembered that this show was about killing zombies, and the second half of the episode appeased our blood lust.

Daryl and Merle came across a family pinned on a bridge by zombies, which allowed the brothers to have that "Are strangers worth saving?" argument (Daryl is pro, Merle is against). The idea was to bring Daryl back to the good guys for a bit and sell some Subaru Outbacks with the new Guillotine Backdoor feature, and both worked. But what did we learn about the Dixons in their time apart from the group, aside from seeing Daryl's back tats and child-abuse scars, that made this side trip feel necessary? Not a whole lot, and before the episode ended Daryl and Merle were already back at the prison so we can have the whole "What's Merle doing here?" argument all over again. And yes, it's coming. Prepare yourself. I was expecting Daryl and Merle to be on their own for at least a few episodes and have something interesting happen on their adventures, but that Daryl-Carol shipper fan base is pretty powerful, I guess. Anyway, it makes all that pro-brother arguing from last week seem pretty silly now.

After a bit more chatting that led nowhere (Hershel: "We need you back, Rick!" Rick: "Sorry, stuff."), Axel got cockblocked in the worst way possible while making moves on Carol, aka the closest thing with a vagina. We've seen these two really open up to each other in the last two episodes, and it was really great to see Axel accepted as a *BLAM* OH MY GOD THEY KILLED AXEL! Do these writers get off on developing a new character just enough for us to fall in like with them, only to have them eaten/shot/filleted in the very next scene? At least give us a ceremonial mustache shaving next episode please, because Axel's lip caterpillar is worth saving in a shoebox for a rainy day. I liked Axel. Sigh, throw him on top of T-Dog.

Axel was taken out by The Governor, who stopped by the prison to annoy its inhabitants rather than completely wipe them out. After that first lone shot nailed Axel right in the mustache holder, a lengthy rally of warning shots between The Woodbury All-Stars and The Prison Rats rang out and it was genuinely thrilling despite the fact that no one was able to hit a target for like 45 minutes. Then, like a game of street stickball, someone called "Timeout" while a car approached and everyone stopped shooting. This turned out to be The Governor's big move, and soon a truck busted through the gates untouched and everyone grabbed a breather instead of shooting at each other, because hey, truck! To be fair, it did look like it could have been an ice cream truck and everyone loves ice cream.

But instead of being filled with frozen dairy products in the shape of Spongebob, it was full of zombies! A lot of zombies! It was like a clown car full of zombie clowns! It was The Trojan Rabbit of Zombies! Perimeter successfully breached, The Governor and his thugs chuckled and went home leaving me puzzled about that plan. Was his intent to drop by, ruin the element of surprise, and leave the zombie apocalypse equivalent of a flaming bag of dog poop on their doorstep as a message? This was a great job for an annoying neighborhood teenager, but for a man bent on squashing the life out of his rivals, I would have put a little more effort into it. I mean, they took YOUR EYE, Governor. That deserves a little more than a slap.

And that's the thing about this climactic scene, it was super cool but did it make a lot of sense? Was this part of a larger plan or did The Governor simply get so mad that he needed to annoy Rick's group immediately? Something feels off about the whole thing if breaking down the gate was The Governor's main objective. Ditto about Daryl and Merle leaving and then quickly coming back, Carol and Axel's talking, and Glenn and Maggie's fight. These things are happening, but to what end? Show me some purpose, The Walking Dead!

"Home" was an incremental improvement over "The Suicide King," but didn't quite pull Season 3 out of the rut it's stuck in. These past two episodes stink of the writers stalling after overloading the front half of Season 3 with the good stuff, and now we're just watching people leave the group and come back, others go crazy or get angry and become problems, and Beth feed a baby. The Walking Dead is pretending that things are happening right now, but really it's just shuffling pieces around the board and hoping the finale gets here sooner.

NOTES

– So Tyreese and Sasha and those other two actually left the premises completely. They'll be back, and I hope something interesting happened to them while they were gone.

– Daryl heard a baby screaming inside a car with closed windows before he heard men shouting and gun shots. Daryl is baby crazy, look out Carol!

– Also, Daryl and Merle should be looting those cars on the bridge instead of getting away as fast as possible because they're in an argument. Am I the only one who wants to survive this thing?

– I think it's time we all accept the fact that a crossbow isn't that great of a weapon in times like these. Daryl had to run around and yank ammo out of dead zombies, reload, and then hope he didn't miss. I'll stick with a flamethrowing missile launcher, thanks.

– The best thing about the episode (excluding all hatchback-related zombie kills) was Bear McCreary's score in the opening scene. We've seen him step up at times with some great pieces, but the overall series score has been so inconsistent that it's very noticeable when his tunes really add to the moment.

– What was happening at Woodbury? Not a whole lot. Andrea walked around looking for The Governor, Milton stammered, and The Governor actually complemented Andrea on her good speech and suggested that she lead the town.

Follow TV.com writer Tim Surette on Twitter if you want to: @TimAtTVDotCom

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News Briefs: The Walking Dead Beats Its Own Record Ratings

RATINGS FOR ZOMBIES, "MUSIC," AND AN ADORABLE BOY-GIRL

... The Walking Dead returned from its midseason break and promptly set new series records as it continues to be television's hottest property among cable, network TV, or otherwise. Last night's ho-hum episode drew 12.3 million viewers, and plenty of them were young enough to earn a 6.1 rating in the adult demo. Both numbers qualify as series bests for The Walking Dead, which becomes even more impressive when you consider that it was up against the well-rated Grammys. Heck, 4.1 million viewers even tuned into Talking Dead. This thing is unstoppable, and no showrunner will stand in its way. [AMC via press release]

... Speaking of those Grammys, 28.37 million viewers watched the awards show for what passes as "music" these days. The CBS broadcast brought in a 10.1 rating in the adult demo. Despite those impressive stats, the broadcast was actually down from last year, when the Grammys rode Whitney Houston's then-extremely-recent death to near-record ratings. As for the results, a bunch of awards went to people I've never heard of because all I listen to is '40s improvised jazz pop on my gramaphone. [CBS via press release]

... Justin Bieber hosted Saturday Night Live this week, and the episode did worse than the one hosted by Adam Levine. Awwwww, all the Beliebers tried desperately to stay awake and watch but couldn't make it past 8:30 pm. [Deadline Hollywood]


BUSINESS TIME

... The G4 makeover is official, and the network that once focused on video games will become (hold your vomit) The Esquire Network, as in Esquire Magazine. Network GM Adam Stotsky said it will be for "The modern man, what being a man today is all about." One of its first shows will be called Knife Fight, a cooking competition show featuring young chefs. On the plus side, it will air reruns of Parks and Recreation and Party Down. But an NBC executive called it "an upscale Bravo for men." Check please! [NY Times]

... HBO's Veep returns April 14, in case you enjoy good comedy and planning your life. [HBO via press release]

... Musician John Legend's production company sold a script to USA for The Edge. It's about a Harvard Business School grad who joins a financial firm and I'm already asleep. [THR]

... Syfy is developing a four-hour miniseries based on the Philp K. Dick novel The Man in the High Castle, with Ridley Scott on board to executive-produce. The alternate history tale considers what may have happened if Germany and Japan had won World War II and is set in 1962 America. [Syfy via press release]

... CBS's upcoming summer miniseries Under the Dome will be available to stream on Amazon via company's subscriber-only Amazon Prime Instant Video service four days after airing on network broadcast. The deal is unique because new episodes will be available for free on CBS.com for three days after they air on CBS, but will be taken down after that and found exclusively on Amazon's service. This seems more like a test run for both services than anything else. [CBS via press release]


CASTING NEWS

... Josh Holloway, who spent years making us swoon as Sawyer on Lost, is headlining CBS's pilot Intelligence. He'll play part of a special government agency that's centered around one very special man who can see the electromagnetic spectrum thanks to a special microchip embedded in his brain. Does this mean Holloway isn't playing Han Solo in the new Star Wars movies? Because if so, poo to that! [Deadline Hollywood]

... Psych's Maggie Lawson is joining the cast of ABC's comedy pilot from the Cullen Brothers, another sign that Psych will be ending its run after Season 8. Lawson will play a single mom who moves back in with her dad (James Caan) and ends up coaching her son's Little League team. [Deadline Hollywood]

... New Girl will welcome guest-stars Nick Kroll and Bill Burr for an episode next month. They'll play Nick's relatives, his brother and cousin, respectively, in an episode that already includes Margo Martindale as Nick's mother. [EW]

... Lisa Edelstein (House) will appear on an upcoming episode of Scandal as one of Olivia's fixer-uppers. Coincidentally, I just checked in on Scandal for the first time ever and it's the craziest show I've ever seen and I'll never be the same. Do not watch that show without a helmet and a seatbelt. [TV Line]

... Grey's Anatomy's Kim Raver will star in CBS's NCIS: Los Angeles spin-off, playing the female lead opposite John Corbett. Apparently the casting happened the day before the first day of filming, so I'm sure Raver spent all night catching up on NCIS: LA and listening to LL Cool J so she knows what's going on. [Deadline Hollywood]

Follow TV.com writer Tim Surette on Twitter if you want to: @TimAtTVDotCom

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The Walking Dead "Sick" Review: They Come and They Go

The Walking Dead S03E02: "Sick"

As great of a clinic on zombie killing as the Season 3 premiere of The Walking Dead was, we knew it was just a tease of things to come, like the face is but a mere appetizer to tasty human brains for a zombie. Outta the way, face! But "Sick" was better than brains. It was one of the most complete episodes of The Walking Dead yet because it spilled plenty of blood and zombie guts, added serious threats from non-zombies, and featured family drama without ever losing stride. And dare I say the series is on its way to redeeming Lori (also known as That F*cking Stupid Bitch)? I dare, and I say, I say! This episode may ultimately be lost among the bigger events of the series, but in terms of execution, I'm giving "Sick" two huge severed-thumbs-from-ripping-your-hand-out-of-handcuffs up. Season 3 has started off crazy good.

I had to use the defibrillator on myself a few times while watching "Sick" because The Walking Dead is playing by its own set of twisted "F*ck you, TV!" rules. And it's using its own playbook to its advantage in criminally delightful ways. As a man who watches more television than is healthy for human consumption, one of the best compliments I can bestow upon show is to admit that I have no idea what's coming (Breaking Bad and Homeland are particularly great at this). After two seasons and an episode, The Walking Dead really has lived up to its lofty boasting of "If you're on the show, you may die." Shane, Dale, Jim, Dr. Jenner, Otis, Michael Raymond James, his friend, Randall the hick hostage, Andrea's sister, that one zombie, and even darling little Sophia have all been relieved of the pain of surviving the zombie apocalypse by running into Death's bony arms. And all these deaths have conditioned us to expect death. How many shows on TV do that nowadays? The credits should just read "guest star" for everyone!

That's why when Hershel opened his eyes with life—the real kind, not the breaking-the-rules-of-nature kind—I was surprised! I, along with pretty much everyone else (I suspect), thought Hershel would depart this realm for the big boring farm in the sky where he could drink himself silly and tell strangers to camp outside for eternity, especially when Maggie was saying her goodbye and especially especially when Lori was giving him mouth-to-mouth (Lori, always cheating on Rick!). We expected Hershel to die because The Walking Dead has established that it's absolutely willing to kill off familiar characters, but the show fooled us by letting him live. This is The Walking Dead taking the expectations seared into our minds after years of predictable television and locking them in a closet somewhere. It's a game of deliberate inconsistency perfectly played to keep us off balance, and I'm definitely falling into its trap.

With casualties a regular occurrence, The Walking Dead isn't afraid to twirl the revolving door and introduce new characters. It seems to do this in groups, loading up a few folks with dialogue to put them on a path toward being a major character. I'd argue that technically we met every single major character except Rick this way, with the heartiest parts of each group glomming onto Rick's nucleus to form a super group, while the weak were left behind or eaten by someone's expired science teacher.

So when Rick buried his machete halfway into the basal ganglia of the prisoners' surly de facto leader Tomas—a man who had been puffing his chest and talking up a storm—it was another case of the normal rules of television don't apply to The Walking Dead. Similarly, when Tomas opened up Big Tiny's head like a can of stewed tomatoes, I shouldn't have been surprised. But I was! Big Tiny was likely the televised version of Dexter, a character from the comics with a similar gargantuan girth, who lasted a lot longer in the comics than Big Tiny did on the show. I'm probably making a big deal about this, but this series is purposefully trying to scramble our brains. It saved a character we all thought would die (Hershel), it killed a character we thought was going to be a major foil for Rick for at least a few episodes (Tomas), and it killed two characters (Big Tiny and another comic character, Andrew) that fans of the comic were sure would last a little longer.

But back to Rick murdering Tomas, real quick. Last week we saw Rick as the drill sergeant orchestrating the great prison break IN, and really putting his mind to the task of doing anything that would keep his group alive. Rick has obviously changed since he killed Shane, and killing Tomas raised our understanding of the man he is now. Rick no longer has an "us (humans) against them (zombies)" attitude; he has an "us (my peeps) against everyone else (everyone else) attitude," forged from his experience in the bar last season and strengthened over the winter. Zombies, humans, it don't matter. The only people Rick can trust are those in his group, and frankly, I wouldn't be surprised if he doesn't trust them all that much, either, and maybe vice versa. I like this Rick. This Rick is almost a little like (pause for dramatic effect) Shane, and you know how much I loved Shane.

But unlike Shane, Rick is no longer interested in humping Lori. Rick and Lori's talk on the prison bridge was probably one of the most earnest moments between the two in the series thus far. And for the first time, it felt like honest-to-goodness traditional passive-aggressive family drama and not just shouting (and whisper-shouting when Carl was around) and overacting. This was well-written and well-performed material. "For the record, I don't think you're a bad mother," Rick backhanded ever so gently across Lori's cheek, like he was wearing a fancy glove. "Well, wife is a different story," conceded Lori. And then she joked about getting lawyers for a divorce, and it was kind of funny? This horrible global event has given her a decent sense of humor?

For once, Lori said something that didn't make me want to put her head through plate glass. In fact, Lori has been pretty great all season long and I can't believe I just typed that either. Even her freakout last week about a zombie baby snacking on her spleen from the inside and begging Hershel to put a screwdriver through her skull without hesitation in case something went wrong was cool. And what she said tonight: "I know I'm a shitty wife and I'm not winning any mother-of-the-year awards," really sounds like dialogue written by writers with a goal of fixing one of the show's weakest points: Lori's standing with the viewers. It's amazing how much your opinion of a character can change when she's not crashing cars, unreasonably guilt-tripping Rick, or unreasonably guilt-tripping Shane. If this season of The Walking Dead can make Lori tolerable, it might just be the greatest thing TV has ever done, way ahead of broadcasting the moon landing and Futurama's "Luck of the Fryrish." Keep it up, Lori! Anyway, I'd love to hear your opinion on Lori in the comments section, because I need to make sure I'm not insane.

Though I'm not the Lori-hater I used to be, Rick has apparently taken my place. He left with a, "We're grateful for what you did," referring to caring for Hershel, but he couldn't even put her in his peripheral vision. That was really cold stuff, maybe even colder than what he did to Tomas. This drama feels real. I'm into post-Shane bad times for Rick Grimes, because now Rick has the upper hand and Lori knows it. But mostly, this is palpable drama that doesn't need to spelled out for us through boring monologues.

There are so many improvements this season I don't even know where to begin. After spending much of its first two seasons as television's "show with the most potential," The Walking Dead is starting to climb up the most important list of all: my current Top 5.

NOTES

– Lauren Cohan, actress! She's getting better and better as Maggie, and could be moving up the Hollywood escalator.

– Interesting to see the tables turned between Maggie and Beth. In Season 2, it was Beth who was ready to give up. Here, Beth was keeping the faith, while Maggie was telling Hershel to go ahead and croak.

– I've always wanted a walk-in toilet.

– There were a lot of zombies outside the door when last week's episode ended, but there weren't a lot of zombies outside of the door when this week's episode began.

– Who the eff was creeping on Carol outside in the yard? The Guv'nah? A spy of the Guv'nah? And wow, Carol practicing C-section techniques on zombie corpses? I'm with Glenn, it makes sense, but...

– Hey no Andrea or Michonne this week but I didn't notice, and actually this episode was better for it. I would not be opposed to a full episode of Andrea and Michonne (and the Guv'nah) next week, so if you're reading this Glen Mazzara, go ahead. We'll wait.

– One thing this show could do over and over that I'd like to see over and over is Rick breaking the news to people that the world is totally gone, like he did with the prisoners. I never get tired of that, though coming up with believable scenarios will eventually get pretty tough.

– Getting a good on-screen zombie kill count was tough because of tricky editing, but it was another big one. I estimated "Sick" at about 32 kills. That's almost 100 in the first two episodes. I will not complain about this. I will not.

– This week's face-ripping-off-during-riot-mask-removal zombie was an escape-from-handcuffs-by-peeling-arm-bone-out-of-skin-sack zombie. Two words to describe that gore: awesome awesome.

– Episode MVP: Not even close, it's gotta be Rick. But weigh in for yourself below!


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What to Watch This Weekend: Nikita, Boss, and The Walking Dead


What to watch on Friday, October 19...

Are you ready for Halloween? Sorry, didn't mean to stress you out—you still have plenty of time to work on your costume. And to keep you company while you get busy with the hot glue and the sequins, here's your weekend TV lineup!


SEASON 3 PREMIERE, 9pm, The CW
Nikita
Consider hanging a "do not disturb" sign on your front door when you tune in for Nikita tonight. In the season opener, Nikita and Michael get intimate, Nikita and Ryan take charge of Division, and Birkhoff struggles to keep things professional with Sonya.


SEASON 2 FINALE, 9pm, Starz
Boss
In tonight's finale, Sam Miller publishes a story that could possibly destroy Mayor Kane, plus Kane is concerned about Kitty's pact with Doyle. Will he be able to stay on top?


SERIES PREMIERE, 10pm, Cinemax
Hunted
Created by The X-Files' Frank Spotnitz, this intense drama is set in the world of international espionage. It stars Melissa George (Grey's Anatomy) as Sam Hunter, a female spy in London who takes on a new assignment a year after being set up, shot, and left for dead by an unknown party. Oh, and if you're not sure whether you should watch, we've got a FAQ for that!


LATE-NITE HIGHLIGHTS:
Chelsea Handler and Nina Cont on The Late Late Show With Craig Ferguson, 12:37am, CBS


What to watch on Saturday, October 20...


8pm, VH1
The Lost Boys
How about a movie for a change, eh? If you haven't seen this, do it! Like, tonight. It's hands-down one of the best '80s vampire movies out there, starring Jason Patric, Corey Haim, and Kiefer Sutherland. Plus it has an awesome soundtrack.


9pm, Bio
Celebrity Ghost Stories
Regardless of whether YOU believe in ghosts, you might find it amusing to hear celebrities recount their ghost encounters. Tonight, for instance, Biz Markie is confronted by a ghost with some advice. Question: Do ghosts watch TV? Because I sure hope this ghost tells him to stop beat-boxing on Yo Gabba Gabba. Just sayin! .


10pm, Discovery Fit
Untold Stories of the ER
Nobody likes to take trips to the emergency room. The white walls, the somber mood... ugh, get me out of there! However, maybe listening to stories about real-life incidents in the E.R. might help us avoid our own. In tonight's "Frat Boy Blues" (love the sound of this already!), a fraternity is plagued with blue urine (WTF!), a baby dies of a spider bite (the hell?) and somehow a comatose patient swallows heroin (by accident?).

11:30pm, NBC
Saturday Night Live
Singer-songwriter Bruno Mars will pull double duty on SNL this weekend as both the host and the musical guest. Do you think he's nervous? Because I'm nervous. My mom is also nervous. Is SNL nervous? Hey, good luck, Bruno!


What to watch on Sunday, October 21...


8pm, ABC
Once Upon a Time
In "The Crocodile," Belle continues to express disgust over Mr. Gold's evil ways and threatens to leave if he doesn't change. Meanwhile, Rumpelstiltskin attempts to save his wife, Milah, from being kidnapped from a band of pirates. (Gasp! Or should I say Arrrrr?!)


LIVE SPECIAL EVENT, 8pm, Comedy Central
Night Of Too Many Stars: America Comes Together for Autism Programs
Ed Asner, Samantha Bee, Dane Cook, Jason Sudeikis, Tom Hanks, Seth Meyers, Bob Saget, and Jimmy Kimmel are just a handful of the "too many stars" who will join host Jon Stewart during Comedy Central's on-air charity special to benefit autism. The variety show will feature live sketches, standup comedy, and more. Sounds fun!


8:30pm, FOX
Bob's Burgers
In "Bob Fires the Kids," Bob gets worried that he's depriving his kids of their summer vacation by making them work, so he fires them and hires Mikey the bank robber. But the kids get so bored that they end up secretly taking another job. It's possible that some serious lessons will be learned here.


9pm, AMC
The Walking Dead
The zombie attacks, filth, and exhaustion continues tonight in "Sick." And, like the title of the episode suggests, someone will be out of commission, but who? (I've got a couple guesses.) Oh, and the group also encounters another threat inside the prison. All this plus hopefully more zombie-slaughtering.


9pm, Showtime
Dexter
In "Run," things go askew for Miami Metro, driving Deb into a frenzy of emotion... and in an effort to help his sister, Dexter enters into a risky game of cat and mouse.


9pm, Showtime
Homeland
In "New Car Smell," Estes okays "a covert mission to investigate intel recovered in Beirut," and the CIA closes in on Brody, leading to an AWKWARD confrontation in a motel room between him and... someone else. Carrie, do you think?



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What to Watch This Weekend: Fringe, Christina Applegate on SNL, and The Walking Dead's Season 3 Premiere

As you might be aware, we ALL have a thing for television; specifically when it makes us laugh or cringe in horror. Thankfully, the next three days' programming offers both, plus a splash of strange. So, grab your leopard-print Snuggie (I've already got mine on), and enjoy this weekend's TV lineup.


What to watch on Friday, October 12...


8pm, Animal Planet
Monsters Inside Me
Some of the most feared monsters on the planet can actually be found inside of us. I know, gross. But, I did promise cringe-inducing entertainment. In "Something's Eating My Son Inside Out," a powerful, nasty parasite pushes a pregnant model toward suicide. (!) Elsewhere, a boy on summer vacation contracts a flesh-eating disease. And finally, a "hidden" killer threatens to suffocate a college student. Okay, who's hiding under the couch?


9pm, CBS
CSI: NY
In "2,918 Miles," Mac and Jo find evidence at a crime scene on the Brooklyn Bridge that forces them to travel approximately 2,918 miles in search of a missing teenage girl. Can you guess where they'll be headed? Hint: It's a city with a famous red bridge.


9pm, Fox
Grimm
In "The Bottle Imp," Hank and Nick take on a gruesome (when isn't it gruesome?) murder case, leading them to what looks like a bitter custody battle (but of course there's more to it than that). Meanwhile at the spice shop, Monroe tries to help out by filling in for Rosalee, but realizes it isn't as easy as he'd hoped it would be.


9pm, Fox
Fringe
Tonight's episode features "people devoted to recording human history," and we're all in favor of all shows that feature "people devoted to recording human history," right? In "The Recordist," Walter, Olivia, Peter, Astrid, and Etta find themselves in a forest populated by a strange group of people who call themselves recordists with the ability to—you guessed it—record human history. Sounds cool! While there, Walter and Olivia somehow get infected with a mysterious disease. Not so cool.


SEASON FINALE 10pm, Cinemax
Strike Back
In "Greatness Is Built on the Fight," Scott questions Bryant about her role in Knox's plan. Meanwhile, Stonebridge is caught up with bad thoughts... like some good ol' fashioned revenge (dun, dun, dun!!!).

LATE-NITE HIGHLIGHTS:
Miley Cyrus and Rove McManus on The Tonight Show With Jay Leno, 11:35 p.m., NBC
John Goodman on Late Night With David Letterman, 11:35 a.m., CBS
Salma Hayek Pinault, Andrew Lincoln, and Peter Gabriel on Late Night With Jimmy Fallon, 12:37 a.m., CBS
Dennis Quaid and Ellie Kemper on The Late Late Show With Craig Ferguson, 12:37 a.m., CBS

What to watch on Saturday, October 13...


9:30am, Cartoon
Star Wars: The Clone Wars
For you early birds Star Wars nerds, may I suggest a cartoon? I stopped watching cartoons when I hit 18, but The Clone Wars isn't "just a kids show." Or, at least that's what most of my geek-friends tell me. Here's the official word on this weekend's episode, "Front Runners": "Supervised by Ahsoka, the Onderon rebels carry out a series of strikes throughout the city, and the Separatist-aligned king must deal with the growing rebellion." .


SEASON 2 PREMIERE 8pm, Animal Planet
Too Cute!
Have you been watching Animal Planet's Too Cute series? If so, who do you think will be the cutest in tonight's episode, "Fluffy Puppies & Baby Goats?" I vote fluffy goats! Plus we also meet a young German shepherd and a pair of twin French bulldog pups. Too cute!


9pm, BBC America
Bedlam
If there's one thing we've learned about Bedlam Heights, it's that no one escapes the ghosties. In tonight's "Pool of Tears," Ellie and Max try to save a young woman who's been thrown in the pool. Meanwhile, Dan gets closer to finding "mystery blogger." May I suggest tracking down his IP address? That's how I would find him.

11:30pm, NBC
Saturday Night Live
Up All Night's Christina Applegate is this weekend's host—for the first time since the early '90s—and I'm hoping she'll bring with her some old-school flavor. Indie-pop band Passion Pit, a band that's best-known for their sultry-electronic grooves, is the musical guest.


What to watch on Sunday, October 14...


8pm, ABC
Once Upon a Time
In "Lady of the Lake," Emma and Mary Margaret attempt to find a portal that would bring them back to Storybrooke, but a dark force threatens their safety. Meanwhile on the eve of meeting Prince Charming's mother, King George poisons Snow White, and the only remedy lies within the waters of... the Lady of the Lake! Episode titles can be so helpful sometimes.


SEASON 3 PREMIERE 9pm, AMC
The Walking Dead
The zombie apocalypse starts up again with The Walking Dead's Season 3 premiere, "Seed," in which the world grows more dangerous for Rick and the others as they continue to wander in circles looking for some shelter. Also, Lori's pregnancy becomes a concern. My concern is, will they find a safe place to hide out that's less boring than that dang farm? Like, say, the prison we saw at the end of last season?


9pm, Showtime
Dexter
In tonight's "Buck The System" Dexter tries to bring Deb on board with his new target and we'll get to meet Hannah McKay, played by Chuck's Yvonne Strahovski.


10pm, Showtime
Homeland
Here comes another hour of intense, nail-biting drama, but it's so worth it. In tonight's "State of Independence," Carrie still has some major challenges after she returns home from Beirut. Meanwhile, Brody is assigned a desperate mission from Nazir.


10pm, ABC
666 Park Avenue
In "The Dead Don't Stay Dead" Gavin begins to groom Henry for a possible career change. Meanwhile, a journalist discovers that whatever she writes becomes the truth and Olivia shares a painful secret with Jane about her daughter.



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The Walking Dead's Season 3 Premiere: Our Kind of Zombie Apocalypse

The Walking Dead S03E01: "Seed"

Okay. That was badass.

The tonal shift in The Walking Dead marked by the takeover of current showrunner Glenn Mazzara is one of the best turnarounds of a television series as far as I can remember, which goes back at least to last Saturday. Mazzara came on board halfway through Season 2 and turned what was a lumbering character-driven drama with bad characters into an action-packed slaughterfest of survival with okay characters. If it weren't for Mazzara paring the show down to its essentials, we might still be on the farm arguing over who gets to sleep in which tent. But the ghost of Frank Darabont still haunted The Walking Dead at the end of Season 2 with characters that were more annoying and inconsistent than heroic and smart (though there were improvements, mostly because it's hard to be annoying when a horde of zombies is footsteps away from ripping a character's flesh from his face). Good action results in selective temporary amnesia when it comes to flaws, and the picked-up pace of Season 2's second half mostly wiped our memories of the bickering and jealousy that held earlier episodes back. The thrills were cheap, but they worked.

But "Seed," The Walking Dead's Season 3 premiere, was undeniably Mazzara driving the train all by himself. Mazzara understands the essence of the comics this series is based on a lot better than Darabont did, and the Season 3 prison storyline—the best arc from the early issues of the comics—is perfectly matched for Mazzara's shoot-first mentality. More importantly, Mazzara understands what fans want out of the TV adaptation, and "Seed" gave me everything I've wanted. I loved this episode so much I scratched our initials into a tree.

The last we saw the group, Rick was giving his "Well there's the door..." speech when the survivors questioned his methods. This was his group now. As Season 3 began, The Walking Dead made great use of a time jump forward, and guess how many people from the group are still there: all of them. I'm not totally sure how long the jump was, but using the Pregnant Lori Waistline Test, I'd say about 7 months, and it appeared as though it was an uneventful winter and spring. No one we know got eaten, everyone's limbs were still attached to their bodies, and everyone was even wearing the same clothes. Hershel has even gone alt-folk with a bushier beard. I'd say RICKTATORSHIP SUCCESSFUL.

The pre-credit sequence in "Seed" brilliantly updated us on what happened during the off season with ZERO DIALOGUE (how cool was that?). Rick somehow whipped this group of adulterers, pizza-delivery boys, and whatever it was that T-Dog did before the plague into the Voltron of zombie murderers, everyone working together in SWAT-like fashion to increase headshot/headcrush efficiency. These aren't the timid survivors from past seasons. They're clearing rooms, skewering undead brains, and communicating with nods and whistles like hardened veterans of the zombie apocalypse. But as desperate as they were, Rick wasn't about to let them stoop to eating like hobos or former child actors, taking a can of dog food out of Carl's hand and chucking it against the wall as if to say, "Carl, you idiot, you aren't a dog." Retaining humanity is just as important to Rick as keeping everyone alive. Besides, that was generic dog chow! Again, that was all communicated without a single word. Next time I see Mazzara, I'm buying him a drink for that silent opening. He absolutely killed it.

The opening also told us that compared to the comforts of the barn, life on the road sucks. They're nomads now, picking up almost as soon as they put down because zombies constantly want to crash their pad. It's important to understand that state of mind, because it makes their desire to move into the prison for some security so believable. Rick's right: Aside from the hundreds of undead roaming around it (piece of cake for the Zombie Death Squad), the prison is perfect! If it was designed to keep things from escaping, it's probably pretty easy to tweak the place into something that's good at keeping things out.

The plan to get into the prison introduces another drastic improvement over Season 2 (and obvs over Season 1). There WAS a plan. Panicky zombie attacks make for good television, but planned assaults on the braindead meatbags make for great television! All too often in previous seasons, the fight came to the humans as the zombies were the aggressors. Tonight, we saw Rick reclaiming the top of the food chain and taking the fight to the monsters. It was a completely different atmosphere, and by completely different, I mean completely badass. This is the kind of zombie apocalypse I always imagine myself in when I imagine myself in a zombie apocalypse (which is all the time). Did you see everyone laughing and smiling and having a gay old time while blasting away zombies? I want to be part of that. That looked FUN. Even Carol had a blast (another great improvement? Carol's attitude).

And most of the plan made sense! I probably would have spent more time stabbing zombies through the fence until my arms got tired to chip away at the size of the zombie horde, but guess who doesn't want to watch that on television? Pretty much everyone. So aside from that, cordoning off a section of the prison yard for safety was logical and totally within the group's capabilities. It's rare that people in horror movies don't act stupid, and I had a hard time finding people to put dunce caps on in "Seed."

If there was one questionable move, it happened during the clearing of the prison interior. Anyone who's cleared a dungeon in Skyrim or Dungeon or countless other video games knows that interior spaces require a completely different strategy than outdoor spaces. Rick and the gang got the outdoor killing down right, but they took that same tactic inside in the prison, which was odd since the episode began with them using the correct tactic on a house. I'm getting way too technical here (this is just a TV show, after all), but moving along dark tunnels in a big group isn't the way to do it, and that's why they got separated. Corridors have to be covered, the path back to safety has to be secured, and every possible option has to be checked before venturing too deep. The worst thing you can do is bunch up your group so that you get stuck with only a few options. Dungeon-clearing 101! This is what I think about when I watch this show! They left too much space behind them, and that's why they got ambushed. If you're getting ambushed by zombies, you're doing something wrong.

But their bumbling around and frenzied escape further into the bowels of the prison meant bad news for Hershel, who got his leg chomped on by a zombie who broke the first rule of being a zombie by playing possum and just laying there until someone came close. Overall I was impressed by the lack of horror-movie tropes in the premiere, but that was standard Syfy Original Movie plotting right there. Zombies, please make a decision: Do you sometimes catch some Zs and chill out or are you always alert to human smells and sounds?

Quick detour: "Seed" gave us our first taste of real divergent storytelling on The Walking Dead since before Rick joined up with Shane and Lori's group. The winter wasn't as kind to Michonne and Andrea, particularly the latter, who has a bad case of the sniffles. However, if you're going to be sick, you could have a worse protector than the twirling blade of Michonne. You're in good hands, Andrea. I'm sure everything will be fine.

But the real shocker came at the end of the episode, when Rick hacked off Hershel's leg below the knee in an effort to save his life. Why not go above the knee just to be sure while you're down there? I liked Rick's proactive move; the show can't afford to drag out such decisions now that we're zombie apocalypse veterans. If you get bit by a zombie, expect to lose that limb. But the real, real shocker was the discovery of some very-much-alive prisoners still camping out in the prison. And that brings up another dilemma: How much should Rick trust these convicts? Does the zombie apocalypse turn everyone into innocent civilians? A lot of this season will continue to explore the most dangerous threat to the survivors: other survivors.

"Seed" was more of an announcement of The Walking Dead's return and a pace-setter than a real step forward in plot. But it's exactly what I wanted out of the show's return. We'll get to real story next week. It's hard to believe this is the same show that was once such a disappointment.

BLOOD-SMEARED HANDPRINTS ON THE WALL

– I tried to keep track of the zombie kill count in this one and came up with 65 zombie kills. And one owl. That's a LOT.

– Whoever came up with the idea of zombies in body armor deserves a promotion (this has been done in video games plenty of times before, but I still squealed when they stepped out). And the face peeling off the zombie when Rick took its mask off was probably the greatest thing you'll see on television all year.

– Personally, I think Daryl should give Carol what she wants. Why not? And Carl and Beth? Why not! Go get 'em, kiddo! Operation Earth Re-population is in effect.

– Reverse flashlight gun silencer? Badass!


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